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  1. Home
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  3. /Decision Trainer

Keep exploring adjacent training tools after you finish your decision reps.

More training tools

Cognitive Reaction TrainerCurve FinderHollow & Profile Recommender
Decision training

Read the playbefore it happens.

Each rep freezes a game situation, with every skater and both goalies on a real rink, at the moment you have to decide. Read the whole sheet at your own pace, pick the play, and see the best read with a coaching note. We time how long you take to commit, but there's no clock to fail you.

Try a repHow a rep is graded
  • Looks to try12Frozen game situations on a real rink, right on this page.
  • Situations6Rush, offensive zone, neutral zone, defensive zone, power play, penalty kill.
  • Fail clockNoneNot on these reps: we only time how long you take to commit. A read clock arrives as you level up.
Try a rep

Read it, then commit.

Take as long as you need. Hover a choice to see where it goes on the ice, pick the play you would make, and the coaching note tells you why it works, or what you missed.

Rush · 2-on-1 · Lone D1st · 08:12 · 0–0You attack →Look 1 / 12

2-on-1 down the right side. Your partner is driving to the far post, and the only D back is sliding into the passing lane between you.

Rush: 2-on-1 down the right side. Your partner is driving to the far post, and the only D back is sliding into the passing lane between you.RWYOULWFAR POSTCLDRDGDIN THE LANEFBACKCHECKFDFGABCD
Your teamOpponentsYouPuckPuck pathSkating route
Time to read0.0s
Hover a choice to see it on the ice · A–D to commit
Your session0 of 12 reps
Accuracy
0%
0 of 0 best reads
Avg time
0.00s
Best streak
0
Reps
1
2
3
4
5
6
7
8
9
10
11
12
Decision tendency
Make a few reads to see your tendency.
Accuracy by situation
Shows up after your first rep.
How it scores

How a rep gets graded.

Three things, all from your own reps. Nothing on this page compares you with anyone else.

  • The read

    Did you pick the best read?

    Every look has one best read, sometimes a workable one, and wrong reads. Your accuracy counts the best reads you find.

  • The timing

    How fast did you commit?

    Time-to-decision is logged on every rep. There is no fail clock, but a correct read that comes slowly is a read worth repping until it comes quicker.

  • The pattern

    Are you balanced, or one-note?

    Your picks are tracked across passing, shooting, carrying, chipping it out and your own positioning, so you can see when you only ever look for one option.

The looks

12 looks to try, across the whole sheet.

Every situation in the trainer above, by where it happens on the ice.

  • Rush

    • You carry over the blue line on a 3-on-2. Their near D steps up on you, the far D sits on the seam to your winger, and your center is trailing late.3-on-2 · Late center
    • 2-on-1 down the right side. Your partner is driving to the far post, and the only D back is sliding into the passing lane between you.2-on-1 · Lone D
  • Offensive zone

    • You're the left D at the point with the puck. Their winger is flying out at you, and your partner on the other point is wide open.Point · D-to-D
    • You have the puck on the right half-wall. Their D is square to you and flat-footed, and your center is alone in the slot.Half-wall · Give-and-go
    • You're first in on the forecheck. Their D has the puck behind his net and is heading for the wall, with his partner on the other side of the net for a reverse.Forecheck · F1
  • Neutral zone

    • You're the left D carrying out of a regroup. Their first forechecker is coming straight at you, their wingers are sitting on the walls, and your center is swinging through the middle with speed.Regroup · vs 1-2-2
  • Defensive zone

    • You retrieve the dump-in behind your net. Their first forechecker is coming hard from your side, their D is pinching down your wall, and your partner is on the other side of the net.Breakout · F1 pressure
    • Their forward walks out of the corner along the goal line with the puck. Your partner has the man in front of the net and your center has the slot.Low coverage · Walkout
    • You're the last defender back on a 2-on-1. The carrier is coming down the near side and his partner is driving to the back door. Your backcheckers are a few strides away.Defending the 2-on-1
  • Power play

    • Power play, carrying through the neutral zone. All four penalty killers are standing up at their blue line, and your D is trailing behind you with speed.PP entry · Drop pass
    • Power play in a 1-3-1. You have the puck on the left half-wall. Their near forward has jumped out at you, and your bumper is in the slot behind him.PP · 1-3-1 bumper
  • Penalty kill

    • Penalty kill. You win a loose puck at the top of the circle with a couple of strides of room. Their near point man is sliding down the wall, and the far point man is sitting on the other wall.PK · The clear
FAQ

Questions before your first rep.

What players and parents ask before they commit a few minutes a day to this.

From a curated set of game situations, each drawn on a rink diagram and frozen at the moment you have to decide. Every look has one best read, sometimes a workable one, and wrong reads, each with a coaching note, and new scenarios are reviewed before they're published.

A note on verdicts: they reflect decision quality, not a single absolute right answer. The same scenario can have a different best read against a different defender — we tag the read most likely to produce a positive outcome, not the only possible one.

Keep going

Keep exploring.

Cognitive Reaction TrainerMeasure and train reaction speed under game-like load.Mind Gym DrillsFocus, visualization, and pressure-handling work off the ice.Skills VaultHockey skill tutorials on video, free with an account.Performance GlossaryPlain-language definitions for the terms used across the app.
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