Week 1 · Session A · Landing Mechanics & Vertical Power

The session that earns you the rest of the block. Week 1 is landings and ankle stiffness only; jumps arrive in week 2 and depth jumps in week 3. Athletes get hurt in the landing, never in the jump.

This week

Week 1 of 4 — absorb. Landings and low hops only, roughly 80 foot contacts. Every rep is stuck and held: if you cannot land it, you have not earned the right to jump it.

  1. 01Warm-Up
  2. 02Landing Skill
  3. 03Ankle Stiffness
  4. 04Vertical Power
  5. 05Strength Support
  6. 06Cool-Down
Training away from the gym?

Swap all 3 lifts that need gym kit for a home-gym or bodyweight version in one go.

00
Warm-up · 6 exercises
0/ 6 done
A
Straight sets · 1 exercise
4 sets
A1

Drop Landing

4 × 5 reps · rest 1 min
0/4

Step off — never jump off. Land, freeze, hold three seconds. Knees out, chest up.

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B
Straight sets · 1 exercise
3 sets
B1

Pogo Hop

3 × 12 reps · rest 45s
0/3

Ankles do the work, knees stay quiet. Minimum time on the floor.

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C
Straight sets · 1 exercise
3 sets
C1

Vertical Jump

3 × 3 reps · rest 1:30
0/3

Countermovement, arms swinging, maximum height every rep.

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D
Superset · 2 exercises
6 sets
A1

Rear-Foot-Elevated Split Squat

3 × 8/side · rest 1:30
0/3

Plyometrics need something underneath them. Moderate load, clean reps.

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A2

Pallof Press

3 × 20 s/side · rest 45s
0/3

Trunk stiffness is what transmits a jump into the ice.

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CD
Cool-down · 3 exercises
0/ 3 done
Train the rest of it

Beyond the weight room.

Track this session

Log every set, and pick up where you left off.

A free account times the session, keeps your weights and reps as you go, repeats last week’s numbers in one tap, and saves the workout to your history.